Where Winds Meet Launches on PS5 and PC in the West in November 2025

Aug 20, 2025 at 09:00am EDT
Fantasy forest scene with mystical warriors surround a traveler amidst bamboo and mist.

Where Winds Meet, the free-to-play open-world action-adventure RPG from Everstone Studio and NetEase will launch in the Western world on PS5 and PC this coming November 14, 2025, Everstone and NetEase have announced.

The game initially launched on PC in China in December 2024, followed by an iOS and Android launch this past January. It's been a long time coming to PS5, as lead designer Chris Lyu explains in a PlayStation Blog post that the November date will be the culmination of five years worth of work at Everstone Studio.

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"We’ve crafted this game with care, pouring our hearts into every detail over the past five years, and we’re beyond excited to share it with the world," Lyu writes.

The final PC and PS5 test for Where Winds Meet was held last month ahead of this November launch, and around that time, Wccftech's Alessio Palumbo got the chance to speak to Everstone Studio and, more specifically, today's PS Blog author, Chris Lyu, about the coming title.

At the time, Lyu told Wccftech, "Our main goal has always been to share the world of Eastern martial arts in a way that feels new, exciting, and approachable for players everywhere. We want to present something truly different, but also make sure it’s easy for everyone to connect with, using familiar language and storytelling styles."

It'll be interesting to see how that resonates with players when it arrives on PC and PS5 on November 14, 2025.

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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