Wccftech Community Bench-a-Thon: World of Tanks

World of Tanks Benchathon

The year is coming to an end, and what better way to wrap it up here at WCCF than with a Bench-A-thon. And thanks to the good guys over at Wargaming.net, we have a beautiful new test. Launched just a few days ago, World of Tanks Encore offers a revamped graphics engine, and much more coming down the road.

Slated for release in March, World of Tanks encore brings with it 25+ redesigned maps, with improved textures, rendering, skyboxes and lighting system, reworked audio system, and many optimizations. Running through my own testing, I have noticed the new engine is optimized better for higher core counts, using up to 4 cores for rendering, and up to 8 for physics (could be more, but that’s all I could test). This results in really high frame rates with the appropriate GPU power behind it. For a detailed explanation of what this new engine brings, please check out our article over here.

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How to Submit

It’s easy!  Everyone is welcome to participate in the Bench-a-thon. Simply run the benchmark on ULTRA at any of below resolutions.


When you’re done, screenshot your score like nah:

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Finally, post your score down below in the comment section.  Please include your screenshot and overclocking info/ general system specs (cpu, gpu, ram etc…) in your post.  More data will lead to more detailed results.

So break out all the old and new hardware, crank up the overclocks, and show the community what you got.


Download the Benchmark here.  Good Luck/Happy Benching!

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