More Ubisoft Layoffs, This Time at Massive Entertainment

Oct 22, 2025 at 02:16pm EDT
Massive Entertainment entrance with Ubisoft logo and sign reading MASSIVE ENTERTAINMENT | A UBISOFT STUDIO in a courtyard.

After Ubisoft RedLynx put out a statement today that it was laying off up to 60 members of its staff in a restructuring to focus on "small screens," one of the teams that you could argue is one of Ubisoft's jewel studios for the Snowdrop Engine alone, Ubisoft Massive Entertainment, released a statement confirming its own restructuring, and that it has launched "a voluntary career transition program," which is essentially giving employees a chance to take themselves off the board while still receiving proper severance and support.

"As part of our ongoing evolution and long-term planning, we have recently realigned our teams and resources to strengthen our roadmap, ensuring our continued focus on The Division franchise and the technologies, including Snowdrop and Ubisoft Connect, that power our games," the statement begins.

Related Story Ubisoft Pushes The Switch 2 In Rayman Legends Retold, Matching PlayStation 5 In Details With Ray Tracing And 4K Resolution

"To support this transition responsibly, we have introduced a voluntary career transition program, giving eligible team members the opportunity to take their next career step on their own terms, supported by a comprehensive package that includes financial and career assistance."

The statement concludes with Massive Entertainment reiterating it is "fully committed to our roadmap and to creating great experiences for players around the world, including The Division 2, The Division 2: Survivors, The Division Resurgence, and The Division 3."

While Massive Entertainment's recent titles, both Avatar: Frontiers of Pandora and Star Wars Outlaws failed to hit the mark for Ubisoft on a critical and commercial level, what can't be denied is that the studio's Snowdrop Engine is technically impressive, because if nothing else, both Outlaws and Frontiers of Pandora are two of the best-looking games this generation.

It's unfortunate to see more layoffs from Ubisoft today, even when Ubisoft tries to wrap them up in a bow by framing it as employees taking "their next career step on their own terms." Sure, those "eligible" employees might ultimately choose to leave, but being told you're eligible to leave is another way of saying you're no longer wanted.

Beyond the layoffs announced at Ubisoft RedLynx, we've also seen Ubisoft push out veteran developer Marc-Alexis Côté, who until recently was the head of the Assassin's Creed franchise for the company.

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

Follow Wccftech on Google to get more of our news coverage in your feeds.