Titan Quest II Has Sold Over 300K Units in Less Than 3 Days

Aug 5, 2025 at 09:30am EDT
Titan Quest II: Over 300,000 copies sold, Roman soldiers marching, epic landscape scenery.

THQ Nordic announced today that Titan Quest II has already sold more than 300K units in less than three days since its early access debut on PC, where the game is available via Steam or the Epic Games Store. So far, user reviews submitted on Steam are positive, with 84% of the nearly 6K reviews entered so far giving the game a thumbs up.

According to Grimlore Games, this version of Titan Quest II includes around 15 hours of content. The full version is expected to be available in around a year; however, once the game gets to version 1.0, the price will be raised to $49.99 / €49.99. Those who wish to join the early access can do so at a discounted price of $29.99 / €29.99, and from now through August 8, there is another 20% discount to bring the price down to $23.99 / €23.99.

Related Story Grimlore Games Reveals Titan Quest II Chapter 3 Update, Adds New Biome, City, Enemy Faction and More

Grimlore plans to add new masteries, new content, and new world segments, stories, and quests, as well as new features to enhance the game’s longevity, such as crafting. These new features and content will be released through early access as soon as they are ready. Smaller updates, such as bug fixes, balancing, and minor polish updates, are expected to go live monthly, though they can be skipped if nothing major is needed. Major updates, adding significant new features, mechanics, and/or content, will be released roughly every three months. The studio will also introduce translations to the game during the early access period, as currently, there's only English.

As usual with early access games, Titan Quest II will only launch on consoles like PlayStation 5 and Xbox Series S|X once that phase is over and version 1.0 is ready to deploy on PC.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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