The First Berserker: Khazan Gets New Gameplay Featuring Intense Boss Fight and More

Nov 14, 2024 at 10:19am EST
The First Berserker: Khazan

New The First Berserker: Khazan gameplay was shared online today, providing a new look at the upcoming action role-playing game in development by Neople.

The new footage, shared as part of G-Star 2024, which runs from today until November 17th in Busan, South Korea, showcases an intense battle against Volbaino as well as gameplay set in Mount Heinmach, one of the first locations Khazan explores after being freed from imprisonment. You can find the new footage below.

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The First Berserker: Khazan has quickly become one of my most anticipated games set to release in 2025 after I tried it out during this year's Gamescom. As I highlighted in my preview, the Technical Closed Beta Test held last month only confirmed my positive opinion of the game.

The longer playtime of The First Berserker: Khazan Technical Closed Beta Test also allowed me to appreciate combat more. While it is undeniable that the stamina-based combat system is very reminiscent of the Souls series, the Sekiro: Shadows Die Twice and Nioh series influences are more prominent. For starters, the evade maneuver doesn't have a whole lot of invincibility frames, making it a little risky to use in close-quarter. The parry, called Brink Guard, on the other hand, is a much more effective defensive technique as it is generally easy to pull off and allows Khazan to stay on the offensive since there's a small cancel window at the end of each move that allows going into the guarding stance immediately, and it restores stamina while depleting the enemy's. An instant evade technique called Brink Evade, is also in, but it seems to interrupt the flow of combat when used to avoid attacks that could be parried.

The First Berserker: Khazan launches sometime next year on PC, PlayStation 5, Xbox Series X and Xbox Series S.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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