Supergiant Dev on Epic Games Store: ‘It’s Good to Have Competition, I Was Excited When They Threw Their Hat in the Ring’

Mar 6, 2019 at 08:00am EST

Supergiant Games has become somewhat of a star in the indie development scene after the success earned with Bastion, Transistor and more recently Pyre. Their latest project, the roguelike Hades, was among the first games to be released on the Epic Games Store and it's not available anywhere else, at least for the time being.

Speaking with USGamer during the DICE Summit 2019, Greg Kasavin (Creative Director of Supergiant Games) praised the partnership with Epic while highlighting that it's good to have more competition thanks to their new digital store.

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[...] as for Epic, they've been a really great partner and helped shine a spotlight on the game. We first started talking to them actually around here, this time last year. Some of our many aspects of our launch plan for Hades were a year or so in the making. The idea that we would announce and launch it at the same time was something that we were excited about. We knew it was going to be early access, and when we were talking to the folks at Epic about it and started learning that they had something planned for around that same time, it kind of felt like the stars aligning, and they were interested in working with studios like ours.

At Supergiant we're excited to be a part of something where we don't know what the future holds. On the one hand, it can be scary. But on the other hand it's exciting and we like to put our work out there and see what see what twists and turns it will naturally take through the course of development. Being a part of something like the Epic Games Store launch felt like a really natural part of the story of something like this, so I think competition in the game industry is good for everybody. It's good for customers. It's good for people working in the industry. Just on a personal level, I thought it was exciting to see Epic throw its hat in the ring.

As someone who has been using Steam since the day Half-Life 2 came out, I have zero fear that like, I can love Steam and your love for one platform doesn't need to come at the exclusion of another. So I like seeing more places to play games out there, and see how different perspectives on it pan out. And yeah, we'll see how it goes. It's one of those things where I know that Epic has a mindset around listening to player feedback also. I think their success with something like Fortnite wouldn't be what it is if they weren't highly attentive to what their audience is interested in. So it's cool to be a part of it and we're as curious as anyone to see how it pans out.

How do you feel about the Epic Games Store and its bid to get a slice of the PC digital market through temporary exclusives? Let us know below.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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