Super Meat Boy Forever Dev on EGS Exclusivity: ‘I Don’t Know Anyone Who Wouldn’t Take That Deal’

Sep 7, 2019 at 03:30am EDT
Super Meat Boy Forever Art

Super Meat Boy Forever is one of many indie games on PC that will be temporarily exclusive to the Epic Games Store.

During the recent PAX West 2019, Super Meat Boy Forever creator Tommy Refenes spoke with Destructoid on how the deal came to be.

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They told me they want Super Meat Boy Forever on the Epic Games Store but it would be a year exclusive. At first, I was kind of like 'Oh...okay. Then they said they would guarantee our sales. Even then, I'm kind of like 'I don't even know what to ask for. So, run the numbers and tell me what you would offer.' They did, and I was like 'Yes!' It was a total no-brainer. After I got the numbers, the level of fear of not launching on Steam for PC was immediately alleviated.

That's huge. That's huge for anyone in any industry to be like 'When you get done with your work, you're definitely going to make this much.' I don't know who wouldn't take that deal.

We announced at The Game Awards, and these are things that I'm not going to get anywhere else. To actually have Meat Boy on the screen at The Game Awards is nuts.

Refenes also said some of the user complaints about the Epic Games Store are legitimate, while others simply aren't.

I was completely expecting that, and I was completely expecting people to bring up Tencent stuff. What's unfortunate is that the concerns some people have are reasonable. You have people who are like 'It's not that great of a store' or whatever. But then you have the wild bullshit of Chinese spyware conspiracy theory crap. It's like 'Okay, you people shut up' because the people who have actual concerns are being drowned out, and I think it's a shame. They all get lumped together.

Super Meat Boy Forever is due in late 2019 on PC, PlayStation 4, Xbox One, Nintendo Switch, Android and iOS.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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