Stellar Blade Doesn’t Require A PSN Account To Play On PC, But It’s Still Blocked In 130 Countries On Steam

May 15, 2025 at 01:43pm EDT
Stellar Blade

Stellar Blade will be out on PC in a little less than a month at this time of writing, and after it was officially announced today, pre-orders went live on Steam and the Epic Games Store.

However, players who were eager to pre-order it were met with disappointment and the message that the game was unavailable in their countries. An issue that no one expected, not even the game's developer, Shift Up, who confirmed in a post on X, responding to an upset fan, that the game does not require a PSN account to play it on PC.

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And yet, per SteamDB, Stellar Blade is marked as unavailable in 130 countries, just like every other PlayStation-published game on Steam.

Requiring a PSN account to play PlayStation games on Steam is an issue that blew up with Helldivers 2, and while Sony did end up relenting in that case, how it handled that whole saga, and every other PC release for PlayStation games, made it clear that PSN account sign-in is something PlayStation and Sony want in all of its PC releases.

Which is what makes this case all the more upsetting, because PlayStation is seemingly punishing players who live in countries where PSN isn't officially available.

At the time of writing, there's been no official word from PlayStation on the issue, and based on the few replies the official Stellar Blade X account has given players bringing the issue to them, it seems like Shift Up has been blindsided by this. Hopefully, we'll learn more soon and will update this article as more on this comes to light.

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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