Starfield Datamined Information Suggests Star Station Outposts May Be Coming in the Future

Oct 17, 2023 at 10:43am EDT
Starfield 2

In the future, Starfield players may be able to build their own space station outposts, judging from some information that was recently uncovered within the game's files.

Reddit user afonsolage took a good look at the decompiled Papyrus scripts for the game and has discovered a file called outpoststarstationactorscript which features some interesting properties that suggest that it will be possible to build and customize star stations. Going by the properties, among the things that will be possible if the feature is implemented in the game will be to own a start station in some planet orbit, build modules to customize it, manage the star station power and resources, and assign ships to defend the start station, which will be visible flying around it. These mechanics will also apparently get unlocked after completing a quest involving managing traffic around a star station.

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Given how Starfield is going to be supported in the future with new content, it wouldn't be surprising to see space station outposts building be one of the additions included in future DLCs. As Bethesda has yet to talk about what's coming next for their open-world RPG, we shouldn't assume these features outlined above are indeed coming to the game.

Starfield is now available on PC, Xbox Series X, and Xbox Series S. You can learn more about one of the best games ever made by Bethesda by checking out my review.

With an engaging story, well-developed characters and lore, and a huge amount of meaningful content, Starfield is one of Bethesda's finest games and one of the best role-playing games released in the past few years. The lack of seamless exploration and real innovation of the typical gameplay formula from the studio are noteworthy, but those willing to forego these issues will find a reactive and sprawling sci-fi universe to lose themselves in for hundreds, if not thousands, of hours.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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