Starfield DLSS 3 Beta Update Up Now on Steam; Also Adds DLAA, HDR Support, Brings Performance Optimizations

Nov 8, 2023 at 12:27pm EST
Starfield NVIDIA DLSS support Starfield DLSS 3

Bethesda Game Studios had promised a Starfield DLSS 3 beta update to land this week, and the developer has now delivered. Steam users can opt-in to beta update 1.8.83 by right-clicking on Starfield in their libraries, selecting Properties, then picking Betas in the pop-up window and again [beta] in the drop-down selection. Do note that this will require a separate download. You'll get to continue your current saves, but saves created in this beta build won't work until this update goes live later this month.

The Starfield DLSS 3 beta update adds DLSS Super Resolution and Frame Generation, as well as NVIDIA Reflex and DLAA (Deep Learning Anti-Aliasing). Bethesda adds that while DLSS Frame Generation is active, players will have to keep VSync toggled off to see the benefits; this setting will be automatically set in a future update.

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The Starfield DLSS 3 beta update also introduces various performance optimizations on both the CPU and GPU side, brightness settings (including HDR if the system supports it), the ability to eat food directly where you find it in the world, and made stealth a bit easier. There's also lots of bug fixes, as you can read in the full changelog.

Performance And Stability
Gameplay
Graphics

As a reminder, Starfield DLSS 3 mods have been available since September thanks to PureDark and LukeFZ. However, both of these mods had a fair amount of stability issues, often causing crashes for players. Hopefully, the native implementation won't have these problems.

Bethesda also previously said that support for AMD's FSR 3 is coming in the future, though there's still no ETA on when that'll happen.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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