Starbreeze Will Publish Otherside’s System Shock 3

Mar 15, 2017 at 08:00am EDT

Today, Starbreeze announced a deal with Otherside Entertainment to publish System Shock 3. The Swedish company will invest $12 million to bring the game to PC and other platforms.

System Shock 3 is being developed by a team of veterans led by Warren Spector. It's still in early development, so don't expect it to be released anytime soon.

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Bo Andersson-Klint, Starbreeze CEO, said:

System Shock is one of those iconic franchises in the history of games that still gets my blood going and Mr. Spector is one of the founding fathers of the modern action RPG. We're greatly looking forward to bringing System Shock 3 to players world wide in our collaboration with Otherside Entertainment and Warren Spector's team. I'll be first in line to play.

OtherSide’s CEO Paul Neurath added:

We are thrilled to be partnering with Starbreeze for System Shock 3. They truly get games and gamers, and have been able to translate that understanding into a robust publishing business, and build thriving gaming communities around their franchises.

The press release also delves into some of the financial details of the deal. Starbreeze will be able to recoup 120% of its full investment (including marketing costs); after that, they'll retain a 50% share of revenues while Otherside Entertainment will retain 100% of the intellectual property related to System Shock 3.

Meanwhile, gamers will be able to play Nightdive's System Shock remake due for PC, PlayStation 4 and Xbox One next year. The developers recently switched engines from Unity to Unreal 4, as you can see in the latest pre-alpha trailer.

Otherside is also working on Underworld Ascendant, an action/adventure with RPG elements funded via Kickstarter a couple years ago. 

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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