SEGA Sells Relic Entertainment, Cuts Another 240 Jobs in Europe

Mar 28, 2024 at 06:09am EDT
SEGA Relic

Today, SEGA has announced it is selling Relic Entertainment as part of a series of structural reforms mainly taking place in the European region.

The Vancouver-based studio known mostly for strategy games like Homeworld, Warhammer 40,000: Dawn of War, Company of Heroes, and Age of Empires IV has been sold for an undisclosed sum to an external investor called Emona Capital LLP. However, Relic itself told its many fans that it will now function as an independently run studio, just like it was for the first seven years of its existence before THQ and SEGA. Relic also reassured Company of Heroes 3 players that the game will continue to be supported, starting with update 1.6 which was just detailed on the official website and will ship next month.

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As mentioned in the headline, SEGA is also cutting around 240 jobs at Creative Assembly, SEGA Europe, and Hardlight. The latter studio is known mostly for being the lead developer for the 3D platform game Sonic Dream Team, released in December on Apple Arcade.

As for Creative Assembly, it's not their first round of layoffs. In September, SEGA canceled their Hyenas sci-fi first-person shooter game, causing an unknown amount of job losses at the UK based studio. However, in a statement released to IGN, the publisher reassured Creative Assembly is still working on multiple projects for Total War and beyond:

Creative Assembly continues to have multiple projects in development with Total War and a new unannounced project.

With this latest round of layoffs, 2024 is closer than ever to registering a new record in that regard, and it's not even April yet. Meanwhile, even one of the biggest companies on Earth (Microsoft) is looking to make some very big shifts to its business to make it more profitable in the long run.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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