Saurian, an Open World Survival Game Where You Are a Dinosaur, Is Now Funded & Looks at Console Ports

May 26, 2016 at 06:30am EDT

Every once in a while, a game (usually made by an indie developer) pops up offering a radically different perspective on a popular topic. Dinosaurs are certainly popular, particularly after last year's Jurassic World movie and the great success enjoyed by ARK: Survival Evolved.

However, Saurian is a very different project where you will play as a dinosaur and live its life in an open world survival game.

THE GAME

Saurian is a video game focused on providing the most captivating prehistoric experience ever developed for commercial gaming: living like a true dinosaur in a dynamic open world through intense, survival based gameplay. Players will have the opportunity to take control of several different species of dinosaur in their natural environment. You will attempt to survive from hatchling to adult, managing physical needs, while avoiding predators and environmental hazards in a dynamic landscape reflecting cutting-edge knowledge of the Hell Creek ecosystem 66 million years ago.

DYNAMIC OPEN WORLD

THE POWER OF UNITY

Using sophisticated techniques; Saurian is being developed initially for PC utilizing the Unity 3D game engine, with the aid of several leading systems like RAIN AI and Final IK. Not only is it user friendly, flexible and gorgeous, using Unity means we’re easily able to expand to other systems such as Mac and Linux once the game is complete. Bingo! Dino DNA!

ENJOYABLE GAMEPLAY

Our team are not only scholars of paleontology, but also of game design. The most important feature we wish to bring across with Saurian is an enjoyable experience. Each playable dinosaur will provide unique gameplay balancing interest, challenge and most importantly fun. Even through our dedication to science, this is always our top priority.

Saurian is being developed by indie developer Urvogel Games. The team recently launched a Kickstarter campaign which already surpassed the minimum goal of $55K, so things are looking very much rosy.

In fact, so much that they commented a few hours ago how they are seriously looking at console ports (probably meaning PlayStation 4 and/or Xbox One) given the current funding momentum. In the meantime, here's the current stretch goals roadmap.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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