Resident Evil Survival Unit Hits 2 Million Downloads In 10 Days

Nov 28, 2025 at 11:10am EST
Characters from Resident Evil Survival Unit are displayed alongside the text 'Cumulative Downloads 2M Reached!'.

Resident Evil Survival Unit, the mobile game based on Capcom's iconic franchise and developed by JOYCITY Corporation, launched just 10 days ago on November 18, 2025. Since that launch, it has surpassed 2 million downloads on iOS and Android devices, JOYCITY Corporation and publisher Aniplex Inc. have announced.

Resident Evil Survival Unit was revealed this past July, and was pitched as a "fresh take on the 'Resident Evil' universe" by Shinji Hashimoto, co-creator of Resident Evil and the Kingdom Hearts franchise. Hashimoto led development on the project, which takes the world of Resident Evil and blends it with real-time strategy gameplay.

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According to a press release, when Survival Unit launched, it immediately shot up to be the number one game on the Google Play Store's free charts in the US, and on the iOS App Store was the number one free downloaded app in over 15 countries, including Japan, the UK, France and Germany.

As part of celebrating the milestone, Aniplex Inc. and JOYCITY Corporation are giving players an in-game reward that can be redeemed with a promo code "2M SURVIVORS" through the game's official promo code redemption site.

While it's still early days for Survival Unit, it seems that this latest mobile effort for the Resident Evil franchise is faring much better than Capcom's previous attempts with porting Resident Evil 7 and Resident Evil Village to iOS. Though the ports themselves are impressive and open the door to a new avenue of gaming, the ports were certified flops, with Resident Evil 7 reportedly selling less than 2000 copies.

If Survival Unit continues to be successful, then we'll probably see Capcom try more partnerships like this with its horror franchise, while keeping its mainline games on PC and console devices.

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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