In terms of scope, Resident Evil Requiem is not much different from its predecessors, but it seems like CAPCOM had to rein in the game's ambition at some point during development. Besides scrapping a Chapter 2, the development team seems to have done away with plenty of other features and mechanics, including investigation mechanics and systems that suggest there would be more interplay between the Grace and Leon segments.
As reported by Dusk Golem on X, dataminers recently took a good look at the game's files and have made some very interesting discoveries. Among the scrapped features discovered are:
- A Merchant Type character and a weapon customization screen
- Tutorials for a murder investigation sequence
- Side missions in the vein of Resident Evil 4
- A tutorial for repairing a broken bike
- Scrapped map functionality to see Leon and Grace on the map at the same time
- The ability for Leon to use Grace's Blood Collector to enhance his abilities and craft items
- A seizure mechanic for Leon at Professional difficulty
While datamined information never paints the full picture, it's easy to see why some of these features were cut. The investigation mechanics would probably have significantly slowed the pace of Grace's campaign. Leon having to repair his bike (presumably the same bike he uses in the final game to reach the Raccoon City Police Department) would have done the same as well.
On the other hand, some of the scrapped mechanics feel like missed opportunities to make the experience a little deeper and better stand out from its predecessors. In particular, the map showing both Grace and Leon suggests that more interplay between the two campaigns was planned; with small glimpses of this seen during the Rhodes Hill Clinic, one has to wonder how a full-blown approach would have worked for the entire game.
Even so, Resident Evil Requiem remains one of the best survival horror games of the current generation (which can become even better with a new mod enhancing graphics on PC). "Parts of this game are the best, scariest, and most intense this series has ever been, other parts are merely alright, but no part of the game is bad and it's all very distinctly Resident Evil. While it won't be everyone's new favorite, Resident Evil Requiem should hit enough right notes for most fans," wrote Nathan Birch in his review.
If you are still navigating the dilapidated streets of Raccoon City, head over to our Resident Evil Requiem guides hub for all the help you may need to solve puzzles or master Leon's excellent combat mechanics.
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