Red Dead Redemption PC Gets First Texture Mods

Oct 31, 2024 at 10:30am EDT
Red Dead Redemption PC

It's been just two days since Rockstar Games finally released the official version of Red Dead Redemption PC, and modders haven't been idle. There are already plenty of useful mods, particularly for those keen to improve on the game's aged visuals.

Nexus Mods already hosts several texture mods for Red Dead Redemption PC. The most impressive of the current bunch might be 'John Marston Reworked 4K Upscaled', created by user modgamer767. This mod overhauls the protagonist's textures, bringing them to 4K resolution with the help of AI upscaling.

Related Story Reality Redemption Overhaul Mod Now Available for RDR PC

It's not just about character and environment textures - even particles need to be overhauled for such an old game. Luckily, a mod was created by Nexus Mods user FiK that improves at least some particles, such as smoke, sparks, and some environmental effects, thanks to 4K upscaling.

Red Dead Redemption PC also includes the acclaimed expansion Undead Nightmare, so DerEhrwurden thought they'd improve some of those assets as well. For now, they have upscaled the undead animals from 1024x1024 to 2048x2048, but they plan to finish most of the Undead assets eventually. Last but not least, user Chainner has performed a 4X upscale of grass textures to improve their look.

This is merely the beginning of PC modding for Rockstar's masterpiece. For example, the maker of the comprehensive Reality Redemption Overhaul Project has already promised to bring the mod to PC (it was previously available for Xbox 360 and Nintendo Switch) very soon.

Meanwhile, are you enjoying this version of the game? Let us know in the comments!

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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