Rainbow Six Siege Operation Phantom Sight Revealed by Ubisoft

May 20, 2019 at 03:30am EDT

Ubisoft revealed the first details of Operation Phantom Sight, after teasing some tidbits a few days ago, during the dedicated panel at the Rainbow Six Siege Season 9 Pro League Finals in Milan, Italy. This will be the second season of Rainbow Six Siege's Year 4 content.

The test server (only available on PC) will get Operation Phantom Sight tomorrow. Meanwhile, check out the new gallery of screenshots and debut gameplay trailer.

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Operation Phantom Sight introduces an all-new Attacker and a Defender, Nøkk and Warden, as well as a major map rework of Kafe Dostoyevsky, situated at the heart of Moscow. Furthermore, in Year 4 Season 2, Rainbow Six Siege will introduce new changes to the recently implemented feature, Reverse Friendly Fire, as well as updates to the Rainbow Six Siege storefront and the Ranked playlist,

In this new season, Nøkk and Warden will redefine how intel is gathered as the newest additions to the Rainbow Six Siege Operator line-up. Armed with her FMG-9 and SIX12-SD, Nøkk uses her high-tech HEL Presence Reduction gadget to quietly navigate behind enemy lines, invisible to cameras and drones alike. Warden uses his Glance Smartglasses to enhance his vision, providing him with better visibility in smoke as well as immunity to flashes while remaining still. His M590A1 and MPX makes him a powerful anchor in defence.

In addition to these two new Rainbow recruits, players will be able to explore the map rework of Kafe Dostoyevsky, which incorporates significant changes to the current map in order to open up and diversify gameplay: the first floor has been redesigned, new Bomb sites appeared on the second floor, and many other updates gameplay opportunities. Other features that will be introduced in the upcoming season include further updates to Reverse Friendly Fire based on data and community feedback, a reworked Ranked playlist and a new in-game storefront.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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