PlayStation 6, Xbox Next Won’t See Widespread Adoption Of DirectX 12 Work Graphs, Especially in the Cross-Gen Period – Rumor

Jul 15, 2025 at 07:42am EDT
PlayStation 6

Though the DirectX 12 Work Graphs feature will be part of next-gen game development, it won't see massive adoption on PlayStation 6 and the next generation Xbox, especially in the cross-generation period.

Speaking on the NeoGAF forums, known AMD leaker Kepler L2 commented on the possibility of next-generation consoles having access to the DirectX 12 Work Graphs feature, which delivers better performance and improved scalbility across complex workloads including procedural generation, particle systems and AI logic, saying that while hardware and API will be ready, it is unlikely to see widespread adoption, as the engines and tools currently in use don't support this style of graphics programming. As such, it will be a while to see if the feature will bring significant performance improvements on consoles that go well beyond what we have already seen on PC shortly after its release.

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Very little is currently known about next-generation systems from Sony and Microsoft, other than the fact that they are in the works. While rumors on the next Xbox are scarce, there's been considerably more unconfirmed information on the PlayStation 6, which is supposedly launching in two different editions - a home console and a portable system speculated to be more powerful than the Xbox Series S that will be able to run PlayStation 5 games natively, although performance may not be great without developer intervention.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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