Open-Source Godot Engine Gets AMD FSR 2.2 Support & A Range of OpenGL, Shader Improvements

Apr 20, 2023 at 11:45am EDT
Open-Source Godot Engine Gets AMD FSR 2.2 Support & A Range of OpenGL, Shader Improvements 1

Developers behind the free and open-source Godot Engine have announced support for AMD's FSR 2.2 & other improvements in the latest build.

Godot Engine developers are working to improve performance in 3D rendering bottlenecks and performance issues in the background while developing games, adding AMD FSR 2.2 support too

The Godot Engine is currently in version 4.0. The developers are working hard to develop the upcoming version 4.1, adding upgrades and performance fixes plaguing the game engine, especially in 3D rendering and shadowing. The Godot development team recently shared their outline for the next version of Godot Engine in a blog.

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The Godot team plans to release version 4.1 later this year, creating more scheduled releases. Right now, the team is working on performance and usability, which include:

Performance upgrades and fixes:

Usability:

The Godot Engine is an all-in-one free game engine with cross-platform capabilities to allow game developers to easily make games, whether they be in 2D or 3D. You can find out more information on the Godot website.

News Sources: Gaming on Linux, Godot Engine blog

About the author: Jason R. Wilson is a member of the Hardware news team at Wccftech. Equipped with a background in graphic design and writing, Jason works daily to improve his craft and continues to create new and innovative ideas every day.

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