Okami 2 is being developed using the RE Engine, and fully realizing Hideki Kamiya's vision for the game wouldn't have been possible without it.
Speaking with IGN, Machine Head Works producer Kiyohiko Sakata confirmed the long-awaited new entry in the series will indeed use the engine that has powered all major CAPCOM games since Resident Evil 7. The studio's experience with the engine will aid Clovers, who has no experience with it, in the development of the game.
As for why Okami 2 is being developed using the RE Engine, CAPCOM producer Yoshiaki Hirabayashi confirmed that the engine was picked because, without it, they wouldn't have been able to realize Hideki Kamiya's artistic vision for the game. The game's director himself added that the engine is famous for "showing the best of the games that they have" and that it is very good "expressively", so it definitely sounds like the game is going to be a feast for the eyes.
The announcement of Okami 2 was among the biggest surprises revealed during last year's The Game Awards show. The only teaser shown to date essentially confirmed that Amaterasu will come back in the new game and that it will feature an updated version of the original's unique visual style. Better yet, as already mentioned, it will be directed by Hideki Kamiya, the director of the original as well as the creator of some of the best action game series ever made, such as Devil May Cry and Bayonetta.
Okami 2 is currently in development for yet to be confirmed platforms. Its release date has yet to be announced as well, so it may be a while until we see how the RE Engine has made it possible for Kamiya-san's vision to realize his vision.
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