The new NVIDIA tech will now deliver better clarity even when games aren't running at high FPS.
NVIDIA Releases G-Sync Pulsar Update for Games Running at <90 FPS; Also Rolls Out Fixed 60 Hz Strobing Mode
NVIDIA's latest game technology for improving clarity just got a big update. The G-Sync Pulsar technology, which was first introduced in 2024, made its debut earlier this year. G-Sync Pulsar is NVIDIA's solution to bring better motion clarity by reducing motion blur through a process that combines VRR (Variable Refresh Rate), blur reduction, and backlight strobing.
Unlike other motion blur reduction techniques, this is far more effective in reducing a significant amount of motion blur on high refresh rate displays, but only certain products support it. NVIDIA's Jacob Freeman recently announced that the technology has received its latest firmware update, which supposedly enables G-Sync Pulsar to do its job much more efficiently at frame rates lower than 90.
Traditionally, the G-Sync Pulsar faces problems in eliminating motion blur properly at low refresh rates. G-Sync Pulsar works flawlessly when the (high) frame rates are close to the monitor's refresh rate, but as the refresh rate drops below 90, the gameplay starts to introduce visible artifacts. To overcome this problem, the new firmware update has been rolled out, which should now eliminate motion blur to a great extent.
Apart from that, the technology has also introduced a Fixed 60 Hz Strobing Mode, which should now fix the motion blur problem in games that are locked at 60 FPS. There are many titles, especially console ports and older games, that are capped at a 60 FPS frame rate, which can introduce noticeable motion blur on high refresh rate displays like 360 Hz monitors, as each frame stays much longer on the screen. With the update, the Fixed 60 Hz + strobing backlight should now deliver sharper movement and clearer scrolling or camera panning.
As of now, there are a handful of monitors that come equipped with G-Sync Pulsar, including ASUS ROG Strix Pulsar XG27AQNGV, MSI MPG 272QRF X36, and some models from other vendors. So, this technology hasn't seen widespread adoption till now and will take a while to become more common on professional gaming monitors.
News Source: NVIDIA
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