NVIDIA’s New GPU Driver is a Disaster & It Has Now Been Pulled Back; Did We Just See the First ‘Vibe-Coded’ Release?

Feb 26, 2026 at 01:58pm EST
A NVIDIA GeForce RTX 5090 graphics card with a green and black wave pattern background.

NVIDIA's latest GPU driver update, which focused on optimizations for Resident Evil Requiem, has been pulled back after Team Green found a bug that had bothered several gamers.

NVIDIA's Latest GPU Driver Update Brought In Black Screens, Performance Loss & Several Troubles For Gamers

NVIDIA's consumer GPU segment hasn't been seeing the best of times lately, given the ongoing memory shortages. On the software front, the company might have pulled off a blunder. With the latest GeForce Game Ready Driver v595.59 released today, the primary focus has been on the latest Resident Evil release, including support for DLSS 4 MFG and DLSS Ray Reconstruction. However, as soon as gamers installed the newer version, the public NVIDIA forum was flooded with users annoyed by the update, claiming to have encountered several bugs that we'll discuss ahead. For now, here's the latest NVIDIA update:

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We have discovered a bug in the Game Ready and Studio 595.59 WHQL drivers and have removed the downloads temporarily while our team investigates. For users that have already installed this driver and are experiencing issues with fan control, please roll back to 591.86 WHQL.

- NVIDIA

Following the driver update releases, gamers started to complain about "black screen and freezing" issues with NVIDIA's RTX 50 series GPUs. There were instability issues across multiple gaming titles, and according to users on the forum, they couldn't find a solution to these troubles. GPU overheating, crashing, and black screens are among the more prevalent issues with the latest v595.59 driver update, and there are tens of complaints from gamers, if not more, about how the release is buggy and not suitable for distribution.

Other users reported issues with the GPU fan control utility, saying their fans weren't working at all or that customized configurations weren't effective. Gamers are reporting locked voltages, performance losses, and several other issues, indicating that the driver release isn't just a matter of a 'single bug'; it involves a much deeper problem. Interestingly, members of the NVIDIA forum claim that the company may have "vibecoded" the release, bypassing traditional QA methods, but this is just an opinion.

For now, NVIDIA recommends reverting to v591.86 as the stable fallback for the new driver update. If you are one of the users facing the issues mentioned above, it is advisable to follow the GPU manufacturer's guidelines.

About the author: Muhammad Zuhair is a hardware and technology reporter for Wccftech, specializing in the semiconductor industry and the complex interplay between technology, manufacturing, and geopolitics. His coverage focuses on the corporate strategies and technological roadmaps of industry giants like TSMC, NVIDIA, Samsung, and Intel. Zuhair's expertise lies in deconstructing complex topics such as fabrication nodes (e.g., 2nm process), the economic impact of policies like the CHIPS Act, and the strategic development of AI infrastructure from NVIDIA, AMD and Intel.

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