Nier Automata Excellent Sales “Demonstrated Significant Potential For Future Franchise Development”

Sep 22, 2017 at 05:36am EDT
Nier Automata

Following the release of the original Nier on PlayStation 3 and Xbox 360, the franchise seemed to be done, with developer Cavia getting disbanded and director Yoko Taro going freelance. As such, nobody truly expected Nier Automata to do so well, especially publisher Square Enix. The game's excellent sales have revitalized the franchise, and it seems like sequels will be coming in the future.

Commenting on the 2 million sales of the game since its release back in February, Square Enix commented on the latest earnings report that this excellent result not only reminded the world of the high quality of Japanese games but also demonstrated significant potential for future franchise development.

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In addition, Nier: Automata, which we released in February 2017, has proven a global hit far in excess of our expectations. It has not only reminded the world of the high quality of Japanese games but also demonstrated significant potential for future franchise development.

In his review of the game, Kai noted how Nier Automata is one of the best games released this year, thanks to the sum of Yoko Taro's unique storytelling and Platinum Games' trademark action experience.

You’ll laugh; you’ll cry; you might even contemplate whether androids are capable of feeling emotion at all or if they’re merely going by what they were programmed to do. NieR: Automata rewards long-time fans of Yoko Taro’s works with an experience that transcends any single genre. Although it might not be a perfect game, the sum of NieR: Automata’s unique storytelling meshed with Platinum Games’ style of action meld together into a title well deserving of being one of my personal Games of the Year, not for the story being told but rather HOW 2B’s story was told.

Nier Automata is now out on PC and PlayStation 4 in all regions.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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