New Ghostbusters Action RPG Announced; Release Scheduled for July 15

Apr 15, 2016 at 09:30am EDT

A new Ghostbusters game has been announced yesterday by Activision. The game will launch day and date alongside the Ghostbusters movie, on July 15, and it will be available for PC, PlayStation 4 and Xbox One.

This Ghostbusters title will be a top-down Action RPG, as you can see from the screenshots and trailer below. Here's a description provided by the publisher:

Taking place after the events of the new movie, it introduces a new cast of rookies keeping watch over the station while the now-famous Ghostbusters tour the country stopping high-profile poltergeists. When paranormal phenomena unleash apparitions across New York City, this new squad of recruits must don their proton packs and wrestle those rogue spirits back to the afterlife!

The game is a third-person action role-playing game positively charged for thrilling couch co-op with up to four players locally. As rookie Ghostbusters, players can level up their characters’ gear and abilities by tackling objectives, defeating ghastly creatures and discovering hidden collectibles in Manhattan’s most haunted haunts. There are four heroes to choose from, and each has his or her own unique personality and play style, bringing special strengths to support the team.

Activision also announced a mobile game titled Ghostbusters: Slime City, also due in July for select iPhone, iPad and iPod touch devices via the App Store, select Android devices via Google Play and select Kindle devices through the Amazon Appstore.

Slime City lets players be a Ghostbuster and save New York City from a new wave of threats. Team up with other players in asynchronous co-op, and collect powerful ghosts to rise to the top of the leaderboards. Players can also craft their own proton packs from any number of combinations of components, as well as upgrade their own headquarters and complete jobs around the city for new weapons and rewards.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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