Morsels, a top-down creature-collecting rougelike shooter from indie developer Furcula and publisher Annapurna Interactive, has a November 18, 2025 release date, the two companies announced today.
The unique and self-described "oddball" game was first showcased at Nintendo's Indie World Showcase in August 2024 and will launch on PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch when it arrives this coming November.
Furcula is a new Toronto-based indie developer, with Morsels being the studio's debut title from a three-person team made up of artist Toby Dixon, musician Sam Webster, and designer and programmer Iggy Zuk.
You play as a little mouse, diving into the sewers for scraps, who happens upon a magical frog-looking creature called a fatberg that transforms you into a Morsel, and grants you the power to swap between other Morsels you find along your journey, switching from one to the next to try and meet your situation.
I played Morsels earlier this year as part of my Steam Next Fest round-up for the June 2025 Next Fest, and highlighted it as my favorite of the demos I played while the festival was on. At the time, I wrote, "If you don't play any other demos from Steam Next Fest in its closing weekend and only play Morsels, it will have been a Next Fest well spent. This creature-collecting rougelite is weird in all the best ways, with gameplay that feels fun to execute and a roguelite system that I can't wait to dive deeper into. I'm hopeful that this game does make its 2025 release window, only because I absolutely cannot wait to play the full game."
Thankfully for me, it will indeed be arriving this year, and thankfully for you, the demo is still available to play on Steam if you want to check it out ahead of release.
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