Mirror’s Edge Catalyst Gets Official PC System Requirements

Apr 19, 2016 at 01:01pm EDT

Mirror's Edge Catalyst is almost here. The proof of that is EA DICE sharing the official PC system requirements for the game.

MINIMUM:

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These seem perfectly reasonable for the level of graphics displayed in Mirror's Edge Catalyst; they're also in line with the usual system requirements of recent Frostbite powered games.

Mirror's Edge Catalyst will have a Closed Beta test from April 22 to April 26. There's no way to make it in for sure, but if you've been selected you will receive your code via email either on April 22 or 23.

Closed Beta participants will be able to try out several of the main missions in Faith’s story, Side Missions, other optional content, and the Social Play features Mirror’s Edge Catalyst has to offer.

Social Play is the most recent feature revealed, allowing players to connect and compete with each other. Mirror's Edge Catalyst will be available on May 24 in North America and May 26 in Europe for PC, PlayStation 4 and Xbox One; as usual, subscribers of EA/Origin Access on Xbox One/PC will be able to play earlier.

In the developer diary video, you will learn how to create your own Time Trials among the rooftops of Glass. The DICE team will also explain how to take on the challenging Dashes they’ve created. Go for the record time by perfecting your technique and route!

Another Social Play feature is the Beat Location Emitters, which you can place in the city of Glass for your friends to find. Furthermore, using the Companion App and website, you can customize your social profile and browse through leaderboards.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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