Yacht Club Games Delays Mina the Hollower, Says It’s Not “A Major Delay,” No New Release Date Given

Oct 7, 2025 at 11:26am EDT
Three animated characters with a gothic skull-patterned background.

Mina the Hollower, the next game from Shovel Knight developer Yacht Club Games is no longer launching on its previously announced Halloween 2025 release date. Instead, we no longer know when it is coming out on PC, PS5, PS4, Xbox One, Xbox Series X/S, Nintendo Switch, and Nintendo Switch 2.

Yacht Club Games announced the delay with a blog post on its website, where it held that this would not be "a major delay," and that the team just needs "a stretch of time to apply some final polish and balancing to make the game truly shine."

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"We don't want to announce another release date until it's submitted to platforms, so please hang tight as we reach the finish line," Yacht Club continued. "The game is so close to being done - we're playing it from start to finish every day."

Steam Next Fest for October 2025 is only days away from kicking off at the time of this writing, but in the most recent Steam Next Fest for the year this past June, Mina the Hollower was one of Wccftech's call-outs for what people should spend their time playing while the festival is on.

When we checked out the demo, we wrote, "The burrowing is satisfying to execute, the layout of something more akin to old Zelda games is something I can easily get behind, and I love the pixel art on display here."

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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