A new Max Payne 2 RTX Remix mod introduces path tracing to a few early locations, offering stunning visuals. However, even on high-end GPUs like the RTX 5080, this lighting technology proves to be a true performance killer without proper optimization.
A new comparison video shared by MxBenchmarkPC shows the modded version with path tracing and the vanilla version of the second entry in the series running side by side at 4K resolution with NVIDIA DLSS, highlighting how some locations look stunning with path tracing.
At the same time, the comparison video clearly shows how path tracing is extremely taxing on current gaming hardware: with performance dropping from 1,255 FPS in the vanilla game to just 38 FPS in the mod in some instances, an RTX 5080 with NVIDIA DLSS in Performance Mode takes a hit of over 1,200 FPS, representing an astonishing 97% performance drop overall. It's only with Frame Generation that the modded game reaches playable framerates above 60 FPS.
Path Tracing Requires Optimization to Be Viable
The massive performance hit seen in the Max Payne 2 RTX Remix mod is far from being an uncommon occurrence, as almost every classic game that has received a path tracing overhaul sees similar performance drops. Among them is the original Max Payne, which also sees performance drops in the 1000 FPS range on high-end GPUs, the Half-Life remake Black Mesa, and Left 4 Dead 2.
This makes it even clearer how the demanding tech requires optimization work in conjunction with upscaling (and sometimes Frame Generation) to deliver acceptable performance, as demonstrated by some of the best implementations of the tech in recent years, such as Alan Wake 2 and Cyberpunk 2077.
RTX Remix Remasters May Continue to Be The Best Option to Update Classic Games in the Future
Although the current RTX Remix mods generally require very powerful hardware to run at playable framerates, these overhauls are likely to continue offering the best remaster option for games that won't receive official updates implementing the latest graphics tech. Among these is Grand Theft Auto 4, whose eventual remaster is unlikely to receive path tracing support, based on the remasters released so far by Rockstar Games.
Hopefully, gaming hardware will eventually catch up to make these unofficial remasters playable by the majority of players, even those without access to top-end hardware.
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