This morning, during the Embracer Group's Q3 FY 2025/26 report (October-December 2025), it was revealed that Warhorse's Kingdom Come: Deliverance II game has sold more than five million units in its first year on the market.
Kingdom Come: Deliverance II originally debuted on February 4, 2025, so it's been roughly a year and eight days since its release. The historical first-person open world action roleplaying game enjoyed an excellent reception; on Wccftech, reviewer Chris Wray awarded it a rare perfect score and waxed plenty of praise upon the latest work of the Czech studio:
Kingdom Come: Deliverance II is a resounding success, delivering one of the most believable game worlds ever, layered with compelling quests, small and large alike, and enhancing the already interesting systems introduced in the original. With multiple systems layered to immerse you in the game, as well as an intriguing story and excellent polish, it makes for one of the more captivating open world RPGs.
The game also managed to beat Clair Obscur: Expedition 33 in the Best RPG category of the Wccftech Awards '25, with our staff and readers aligning on this view.
Throughout the year, Kingdom Come: Deliverance II was updated with free patches and three premium DLCs, the last of which, Mysteria Ecclesiae, did particularly well, helping the game perform "well ahead" of the Embracer Group's expectations.
According to the financial report, the Dead Island and Tomb Raider IPs also performed better than estimates in the quarter. Even so, net sales decreased by 26% year-over-year, and organic growth also decreased by 8%. This decline was primarily driven by negative foreign exchange effects and the divestment of Easybrain within the Mobile segment.
Still, Embracer Group CEO Phil Rogers stressed that the company is going in the right direction: focusing on its core IPs (Tomb Raider, Dead Island, Kingdom Come: Deliverance, and, of course, The Lord of the Rings) while targeting a reduction in both opex and capex and completing its consolidation goals (they recently sold Arc Games and Cryptic Studios). Let's just hope this doesn't mean new layoffs.
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