Killing Floor 2 – 200 Frames-Per-Second Reload Animations

Mar 16, 2015 at 02:02am EDT

Developer Tripwire Interactive has released a new developer diary video, which details Killing Floor 2's weapons and perks.

Tripwire president John Gibson, explained that a unique feature of Killing Floor 2 weapons are the reload animations. The average reload animation is 30 frames-per-second, whereas Killing Floor 2 raises that to a highly detailed 2-- frames-per-second. The end result is ultra smooth animations in "Zed Time," the game's slow motion ability.

Killing Floor 2 puts players in the middle of a virus outbreak in continental Europe

Each perk you choose a the start of the game in Killing Floor 2, is paired with a starting primary weapon and a specialised grenade. The commando in Killing floor 2 starts with an AR-15 assault rifle, while the support classes start with a shotgun.

In KILLING FLOOR 2 players descend into continental Europe where the outbreak caused by Horzine Biotech’s failed experiment has quickly spread and gained unstoppable momentum, essentially paralyzing the European Union— Just one month after the events in the original KILLING FLOOR, the specimen clones are everywhere and civilization is in disarray; communications have failed, governments have collapsed, and military forces have been systematically eradicated. The people of Europe know survival and self-preservation too well and lucky survivors have gone into hiding.

Not all have given up hope though... A group of civilians and mercenaries have banded together to combat the outbreak and established privately funded operation bases across Europe. Upon tracking specimen clone outbreaks, players will descend into zed-laden hot zones and exterminate them.

 

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Killing Floor 2 is slated for release on PC and PlayStation 4 in 2015.

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