South of Midnight – Where To Find All Notes – Chapter 3

Apr 11, 2025 at 07:30am EDT
South of Midnight Notes guides Chapter 3-1

Across South of Midnight's 14 chapters, you'll be able to find 103 notes to read that add a good chunk of context to the greater story being told.

The storytelling is arguably the best thing about South of Midnight, so you'll want to find and read all of these notes. Here's where to find all the notes in Chapter 3.

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South of Midnight - Where To Find All Notes - Chapter 3

There are a total of 7 notes to find in Chapter 3, and the first one will come ahead of meeting your big fishy friend.

The Happiest Day - You'll find this note right after learning the double-jump ability. It's once again a painted symbol note that appears just ahead of collecting the first Health Filament, so if you've reached the Health Filament and haven't collected it, turn back.

The St. Sylvain Bulletin - Right after your conversation with Rhubarb, turn back to look at his house. This note is on the very front, right next to the door.

Follow the Lights - Before leaving Rhubarb's house, go around the back of it to find a set of stairs leading down to a dock. At the back of the small building, there's a Floof knot and a note that's attached to a small post.

Ain't Wanted Here - After following the main path from Rhubarb's house, just past the first expanding bramble hazard you'll face, there's a two-story house you can walk into. Just beyond the door and on the right-hand side, you'll find this note next to a wooden owl.

A Gift for Corrine - Once you've cleared the first stigma that reveals a memory, to your left will be a house that you'll notice has a staircase you can weave. Weaving that staircase and following it will lead you to a Floof knot, but not this note. Instead, go beyond the entrance to the house and follow the path to the right. At the end of the dock here you'll find a note and a piece of metal you can push for some extra Floof's.

Beggin' your pardon, Mayor - After collecting the last note, follow the main path, and at the end of your first wall-running section you'll enter into a two-story house. On the first floor, on a table to the left, you'll find this note to the Mayor.

Come One, Come All! - This last note for Chapter 3 is on the second floor of the same house you'll find the last note in, attached to a post and just ahead of another Floof knot.

That's where you'll find all 7 notes in Chapter 3 in South of Midnight. Only 89 more to go, if you've been following along these guides.

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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