All DCON Locations in Marathon – Guide

Mar 20, 2026 at 05:06pm EDT
A first-person view in the game showing a player with gloves holding a green and pink knife, standing in front of a large white and orange machine labeled with 'OVERFLOW' against a rocky background.

Contracts in Bungie's new extraction shooter Marathon will ask you to visit different spots on each of its maps, though a common theme is asking players to deposit specific items into devices called DCONs, which transport matter imbedded into them off planet.

Its a way of getting the salvage or resources you're being sent to Tau Ceit IV's zones to retrieve to the factions asking for them, and thankfully, each zone (Perimeter, Dire Marsh, and Outpost) has at least three that you can head towards once you've acquired the necessary salvage.

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This guide will show you where all of the DCONs in each zone are located, so you'll know where to go, since they don't immediately appear on your map if you haven't found them yet. However, once you have found them, they will appear on your map, so long as you have a contract that requires you to head to DCONs activated.

For more on Marathon, check out our hub page with all of our coverage, including our review.

All DCON Locations in Marathon - Guide

Perimeter

There are four DCONs on Perimeter, which you can see in the map above. All DCONs in Perimeter are on the roof of buildings, though that rule only applies to DCONs found here.

Dire Marsh

Dire Marsh houses three DCONs, which you can see on the map above. DCONs in Dire Marsh are on the ground, in front of the buildings where they can be found.

Outpost

There are three DCONs on Outpost, each in one of the three major regions the map is split between.

Guide based on 50 hours of playtime in the PlayStation 5 up-to-date version as of March 20. Screenshots from the same version.

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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