Final Fantasy XVI – Which Eikons are Best? A Breakdown of Each Element’s Strengths

Jun 22, 2023 at 02:01am EDT
Final Fantasy XVI

Final Fantasy XVI is the first full-on action-RPG in the long-running series, with the core of the game’s combat being the Eikons -- elementally-themed sets of spells, which you can switch between on the fly. But which of these Eikons are the most powerful? Which are best to use in specific situations? What combinations of Eikons create the best synergies? Here’s a breakdown of the each of Final Fantasy XVI’s Eikons, including their strength and weakness, and, just for fun, a star rating (out of five). Time to see which Eikon is most iconic!

First, a decscription of how Eikons work in Final Fantasy XVI. Eventually, you gain the ability to switch between three Eikons on the fly during battle. Each of them has one Eikonic Feat, a move you’re free to use repeatedly, and then you can assign two Eikonic Abilities, which are on a cooldown timer.

Ifrit/Phoenix (Fire)

Ifrit and Phoenix both fall under the Fire banner. Some of Ifrit’s abilities, like Limit Break, don’t take up an ability slot, but others do. Overall, the Fire Eikons are a nice well-rounded option, with Phoenix Shift being great for closing the distance with enemies. You also get a good ranged attack in Heatwave, launcher in Rising Flame, and powerful screen-clearing/healing attack in Flames of Rebirth.

Garuda (Wind)

Garuda almost feels required given how versatile its Eikonic Feat Deadly Embrace is. Deadly Embrace allows you grapple onto smaller enemies and pull them in for combos, yank flying enemies out of the sky, and topple bosses once you’ve reduced their Will Gauge by half. Garuda is also great for racking up combos and whittling down a boss’ Will Gauge with multi-hit abilities like Gouge and Wicked Wheel.

Ramuh (Lightning)

Ramuh is basically for folks who like to play keepaway. Abilities like Blind Justice, Thunderstorm, and Judgment Bolt can deal heavy damage from afar, while abilities like Pile Drive are good for keeping enemies off your back.

Titan (Earth)

Titan isn’t exactly subtle. It’s all about dealing out heavy bone-crunching damage. You can use Titan’s Block to get up close, then punish enemies with the Raging Fists or Windup ability.

Bahamut (Light)

Bahamut is all about crowd control, and at that, this Eikon is incredibly successful. Bahamut’s Eikon Feat is Wings of Light, which allows you to unleash a very powerful barrage of magic bolts on every enemy on the screen so long as you can avoid being hit for a few seconds. Combine this with abilities like Flare Breath or Giga Flare and even the biggest enemy mobs become trivial. While Bahamut isn’t quite as useful against bosses, Impulse is an excellent ability that allows you to passively inflict heavy damage on enemies.

Shiva (Ice)

Shiva is a somewhat hard Eikon to pin down, although its main strength seems to be movement and positioning. Shiva’s Eikonic Feat Cold Snap is a bit like a more versatile Phoenix Shift, allowing you to move in all directions. The ability Mesmerize can be used to draw enemies in and Ice Age can be used to knock them away again.

Odin (Darkness)

Odin is perhaps the most unique of the Eikons. Odin is all about filling up your “Zantetsuken” meter, which is done by switching to a special sword using your Eikonic Feat or by unleashing abilities. Fill up the meter and you can unleash the Zantetsuken itself, a very powerful screen-clearing attack.

So, we’ve run down each Eikon individually, but what are some good three-Eikon combinations? Here’s a few I found useful…

It should also be mentioned that if level up an Eikonic Ability to the point it's “mastered,” you can assign it to any Eikon. So, for instance, you can equip Garuda’s Gouge to Phoenix. In other words, you can really start mixing things up once you level up enough.

Final Fantasy XVI is out now on PS5. You can check out Wccftech’s other Final Fantasy XVI guides here. Specifically, here are 5 Eikonic Abilities you need to unlock and/or upgrade.

About the author: Professional writer of trivial things. Nathan has been covering games, entertainment, and online culture for over a decade with bylines at IGN, GameSpy, Cracked, Uproxx, ComicBook, and more. Joined Wccftech gaming team in 2017, and has written hundreds of game reviews and thousands of news stories since.

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