House of Golf VR Turns Your Living Room Into A Mini-Golf Course With Mixed Reality

Oct 2, 2025 at 10:43am EDT
Two model cranes and a laptop with open screen set up in a park near a magazine titled SCIENCE on the grass.

House of Golf VR is a new mixed-reality VR game from Starlight Games, a studio founded by Wipeout co-creator Nick Burcombe, set to arrive on October 30, 2025, on Meta Quest 2, 3, and 3S headsets.

The gameplay trailer unveiled by Starlight Games today shows that if you have enough space to put on your headset and swing your arms as if you're holding a putter, you can create your own digital mini-golf course.

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You can create courses inside your house wherever you have the space, and you can even take it outside to make it feel even more like you're taking a mini-golf course wherever you go.

"House of Golf VR is all about playful innovation," said Gary Nichols, chief executive officer of Starlight Games, in a press release. "We've created something truly special; a game that gives players the tools to bring their imagination to life, whether that means turning their living room into a golf course or escaping into our beautiful VR world."

House of Golf VR is the debut title from Starlight Games, though it's not the only project the team has on the go. It's also working on what it describes as a "futuristic sports game" still in development, and a "sci-fi rouge-lite action game," according to its website.

In other Meta Quest news, an Xbox-branded edition of the Meta Quest 3S was unveiled and launched earlier this year, and we now know that a sequel to last year's VR hit Batman: Arkham Shadow is currently in development.

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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