Halo 2 and Halo 3 Are Reportedly Getting Unreal Engine 5 Remakes, as Halo Studios Stacks Five Projects at Once

May 3, 2026 at 06:00am EDT
Two images of the character Master Chief from the 'Halo' series, with the left showing a pose against an orange sky, and the right featuring the title 'HALO' above the character.
RUMOR ASSESSMENT

80%

Probable

Halo leaker RebsGaming reports that Halo Studios is already working on remakes for the second and third installments in the sci-fi first-person shooter franchise. Halo 2 and Halo 3 are currently in early development, presumably powered by Unreal Engine 5 like the first game's remake; this builds on a previous claim from a former Halo Studios developer, and is now backed by two additional sources, one of whom provided verification to RebsGaming and confirmed the trilogy remakes will proceed regardless of how well the upcoming Halo: Campaign Evolved performs.

A separate source (the same one who leaked an unreleased Campaign Evolved video clip) also corroborates, according to the leaker, the early development status and adds that Campaign Evolved's confirmed three prequel missions will feature Brutes, deliberately seeding elements that will feel familiar when the Halo 2 and 3 remakes eventually arrive.

Related Story Halo Campaign Evolved Leak Reveals Late July Release Date and Early Access Period for PC, PS5, and Xbox

On the Brutes specifically, an unverified third source claims their design draws from Halo Reach concept art, and that they'll wield the Brute Plasma Rifle and the Spiker. A new skull will also reportedly let players spawn Brutes in the original campaign missions.

Beyond the remakes, RebsGaming notes that a new multiplayer project (hinted at via a job listing and a developer's LinkedIn) and a brand-new mainline Halo title also appear to be in some stage of development at the studio. The multiplayer project is probably the extraction shooter Project Eker, which RebsGaming recently said is the latest evolution of the long-rumored Project Tatanka Battle Royale project.

According to a recent leak, Halo Campaign Evolved will be released on July 28 across PC, PlayStation 5, Xbox Series S and X, with an early access period starting a few days earlier. Microsoft has yet to confirm this, though.

Halo Campaign Evolved features Unreal Engine 5 running on top of the Blam engine. The cinematics have been rebuilt, the animations have been updated, the soundtrack has been remastered, and some voice lines have been re-recorded from the original cast. Gameplay additions include 9 additional weapons from later Halo titles now usable (Energy Sword, Battle Rifle, Needle Rifle, etc.), the availability of Sprint (toggleable off for purists), Vehicle hijacking (including the ability to pilot the Wraith tank), and the Warthog having an extra rear seat to support full 4-player co-op fireteams. All original missions were also rebuilt with enhanced level design and improved wayfinding.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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