Hajime Tabata: Final Fantasy XV Windows Edition Is Already Ahead Of Console Versions; Publishers Will Focus More On PC Releases

Sep 19, 2017 at 11:21am EDT
Final Fantasy XV Windows Edition

Final Fantasy XV is finally going to release on PC as Final Fantasy XV Windows Edition, and Square Enix has been talking quite a bit about the game and how it will differ from the PlayStation 4 and Xbox One releases. A few days ago, director Hajime Tabata shared some interesting development tidbits in a new interview.

Speaking with Gamespot at PAX West 2017, Hajime Tabata talked about how Final Fantasy XV Windows Edition is already ahead of the console versions, with even in-house engineering with the Luminous Engine moving up a step.

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With the Windows Edition, the platform is already beyond what we did for the console version. Even our in-house engineering with the Luminous Engine has moved up a step in development. So we're at the next level in terms of our environmental creations. That's a little bit of a showcase of what we're capable of, but it's still something that we're still continuously working on. We've incorporated a lot of improved technologies for physics simulations and made it more natural and realistic. So we've tried to kind of elevate our game in a sense.

As the PC release of the game is going to be quite big, Hajime Tabata has also been asked if he thinks more Japanese developers will start releasing their games on PC.

We saw with Nier: Automata, they released the Steam version pretty much alongside the console version. We saw that they had a massive reaction from their Steam user fanbase. So as a trend, moving forward, we think that means publishers and developers are gonna put focus on the PC and make sure that that's part of their overall strategy.

Final Fantasy XV Windows Edition launches sometime next year. We will keep you updated on the game as soon as more come on it, so stay tuned for all the latest news.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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