Gorgeous Unity Demo ‘Lion’ Runs at 4K@30FPS on PS5 Hardware

Aug 11, 2022 at 02:45am EDT
unity demo

At SIGGRAPH 2022, Unity unveiled a new real-time demo titled Lion, which runs at 4K resolution, 30 frames per second on PlayStation 5 hardware. It was created with the following artist tools: Wētā Digital, SpeedTree, Ziva, SyncSketch, and of course, Unity Editor.

Clearly, the most impressive aspect of the Lion demo is the felines' fur rendering, made with Wētā Digital's new Wig hair and fur tool. Unity Technical Artist Sara Hansen explained:

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Wig is a different way of working – it’s actually the fastest grooming tool that I’ve ever used. A high-quality hero groom – which would take me several months in another grooming package – is much faster to create in Wig. It takes just a couple of weeks, and some grooms go from weeks to create in other tools to only one or few days in Wig, and at far better quality levels and with greater artist controllability… Even when you have to react to detailed art direction feedback notes, like adjusting a specific strand from a reference shot, it’s easy to author in Wig.

That's the tool, but Unity had to be updated to enable the rendering of millions of individual fur strands, all moving independently.

One set of improvements includes a new GPU-driven clustered hair simulation that enables millions of hair strands to react dynamically in real-time, part of the new Hair System released on Unity’s GitHub. This approach builds on the hair simulation used for the incredible Digital Human showcase, Enemies, and expands the method to handle several orders of magnitude more hair strands efficiently on GPU.

For hair and fur rendering, the graphics developers at Unity designed a set of improvements to a GPU tile-based software rasterization algorithm in HDRP, with significant optimization to render several million unique hair strands. This method achieved smooth visuals with analytic anti-aliasing with compute-sorted order independent transparency for hair strands and improved advanced physically-based hair lighting models for film-quality hair strand rendering. 

Unity said that these hair/fur simulation and rendering improvements will be released to the public with the 2023.1 Tech Stream.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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