GeForce NOW Gets Native Steam Deck App

May 29, 2025 at 09:00am EDT
GeForce NOW

NVIDIA announced today that the GeForce NOW native Steam Deck application, previously announced at CES 2025, is now available for download.

It was already possible to run GeForce NOW on the Steam Deck via the built-in browser. However, that wasn't an optimal solution. Even the installation has been streamlined, as users can just download the app from the official website and follow the instructions to install it on their portable device. NVIDIA says that playing a game via its cloud gaming platform can consume up to 50% less battery life compared to running the same game natively on the Steam Deck.

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GeForce NOW on the Steam Deck supports streaming at up to 1440p 120 FPS when connected to a
monitor or 4K 60 FPS when connected to a TV. NVIDIA will further improve the GeForce NOW
streaming experience and is looking to add new features, including support for 90 FPS in a future update.

HDR10 is supported on GeForce NOW for premium members (those subscribed to the Ultimate or Performance tier). It works when using the Steam Deck in handheld mode (provided that you've got a Steam Deck OLED, since the original model does not support HDR10) or when connected to a TV or monitor. Of course, if you're subscribed to those tiers, you'll also enjoy RTX features such as ray tracing/path tracing, NVIDIA DLSS 4, and Reflex on supported games.

Speaking of games, today's GeForce NOW Thursday also reveals six new PC games to the ever-growing GeForce NOW library:

● Nice Day for Fishing (New release on Steam, May 29)
● Cash Cleaner Simulator (Steam)
● Tokyo Xtreme Racer (Steam)
● The Last Spell (Steam)
● Tainted Grail: The Fall of Avalon (Steam)
● Torque Drift 2 (Epic Games Store)

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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