Game Ready Driver 537.42 Out Now, Optimized for Cyberpunk 2077 2.0/Phantom Liberty

Sep 21, 2023 at 09:30am EDT
Game Ready Driver

Today, NVIDIA announced the release of a new Game Ready driver for its GeForce graphics cards. Version 537.42 is optimized for Cyberpunk 2077 2.0/Phantom Liberty, the first game to support the DLSS 3.5 (Ray Reconstruction) feature.

Jakub Knapik, VP of Art and Global Art Director at CD PROJEKT RED, said:

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Thanks to DLSS 3.5’s smart technology, fuelled by AI rendering power, you can experience Cyberpunk 2077: Phantom Liberty’s newest location Dogtown at its very best — with sharper images, more accurate lighting, and the highest frame rates possible.

Indeed, DLSS 3.5 makes a mighty impression in combination with path tracing. Cyberpunk 2077: Phantom Liberty is easily the most impressive and technically advanced game you can play at this moment in time.

As usual, NVIDIA shared its own benchmarks where the RTX 4090 is shown averaging 102.3 FPS at 4K DLSS Performance mode with Frame Generation, while the RTX 4080 runs at 84.5 FPS. Cheaper RTX 40 Series GPUs can get solid frame rates, too, albeit at lower resolutions.

These performance figures are likely based on the built-in benchmark. Of course, your mileage may vary as you move through Night City. In my capture, I averaged around 80FPS in random Dogtown open world gameplay while playing with the same settings, an RTX 4090 GPU and a 7800X3D CPU.

The new Game Ready driver is also optimized for three games launched this week: Party Animals, Warhaven, and Witchfire. With the exception of Witchfire, all these games are also available via GeForce NOW's cloud service, and GFN subscribers can enable the DLSS and RTX features. Unlike most GeForce Game Ready drivers, this one doesn't include any fixes to game bugs, though it does solve the following bugs with the Octane Render application:

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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