Forza Motorsport Features Machine-Learning Powered AI That Can Keep up with the Fastest Drivers without Cheats

Jul 18, 2023 at 03:30am EDT
Forza Motorsport

During the latest monthly livestream, Forza Motorsport Creative Director Chris Esaki did a deep dive into the revamped AI that players will face in the upcoming racing game.

Esaki explained that there's two sides to the AI system in a game like Forza Motorsport: the AI controller, which is how the computer-controlled racers brake, throttle, and steer, and the driving line, which is the path they follow on the track. Both have been completely overhauled, said Esaki, and have followed the game's overarching principle of clean, competitive circuit racing.

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To do that, Turn 10 has essentially remade how Drivatar works. Previously, as you might remember, Drivatar attempted to replicate the actual driving behaviour of real users in your friends list based on their previous races in Forza. However, that also meant the behavior of 'unsafe drivers' was replicated in your races, possibly turning them into a Destruction Derby-like experience.

In the new Forza Motorsport, the users' behavior won't be mimicked any longer. Only the liveries and other customizations made to cars and driver suits will carry over to a friend's race via Drivatar.

To create the fastest possible AI without any cheats (rubber banding, etc.), Turn 10 used machine learning to master every single combination of track, car (including upgrades), and weather condition. In Forza Motorsport 7, there were only three driving lines that were manually added to the game by the developers; the new Forza Motorsport has nineteen driving lines for each combination.

In comparison with the previous game conducted on the Maple Valley track, the overhauled AI was shown to be 13 seconds faster. The AI now takes advantage of the full track, including pushing to the curb, and even looks more believable.

This also means that while there are no scripted mistakes, 'honest mistakes' of the AI are possible every once in a while.

Esaki also discussed once again the tire collision model. He previously mentioned the 48x more accurate system in the new game, but this time, he showed that the previous physics caused spikes and wild behavior with suspensions. The new system should allow for improved drivability.

Forza Motorsport is due to launch on October 10th for PC and Xbox Series S|X. In other Forza news, the live stream also revealed the Forza Horizon 5 Summer Party update that launches later today, adding six reward cars (2019 Hennessey Camaro Exorcist, 2018 DeBerti Ford Mustang GT, 1973 Ford XB Falcon GT, 1970 Hot Wheels Pontiac Firebird Trans Am Custom, 2022 Toyota GR86, and 1973 Pontiac Firebird Trans Am SD-455) and extending the in-game duration of nighttime per the requests of the community.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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