Fallout 4 Next-Gen Update 2 Is Out, Adds More Options to Tweak Graphics/Performance on Consoles and Fixes Bugs

May 13, 2024 at 01:05pm EDT
Fallout 4 Next-Gen

As promised last week, Bethesda Game Studios has just released the second update for Fallout 4 Next-Gen, the latest version of the RPG originally launched in 2015.

This patch fixes various outstanding bugs and, most importantly, adds more options to tweak graphics and performance for console users on PlayStation 5 or Xbox Series S|X.

Related Story Fallout 4 Switch 2 Gets Minor Improvements with “DLSS Light”, According to Digital Foundry

Thanks to your feedback, we’ve been able to implement the ability to control your graphic fidelity and performance. We highly recommend you run with the default settings but now you can change your options to better fit your playstyle and display.

Frame Rate Target allows you to choose between 30, 40, and 60 (default). It is important to note that to select 40, your display must be able to support 120hz. You can now choose between Visuals and Performance (default) while trying to maintain frame rate target. If you choose Frame Rate Target of 60, we recommend selecting Performance. Both modes may adjust internal resolution dynamically when scenes or action get heavier. Please note both modes can only be changed from the main menu.

Bug Fixes

Fallout 4, just like Fallout New Vegas and Fallout 76, is having a bit of a renaissance thanks to the incredible popularity of the Prime Video TV show (which has already earned a renewal for its second season). Bethesda's latest single player entry in the franchise has easily topped April sales in the United Kingdom.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

Follow Wccftech on Google to get more of our news coverage in your feeds.