A few (fewer than ten, at this time) former ZeniMax Online developers who worked on the cancelled game Project Blackbird and The Elder Scrolls Online have just announced Sackbird Studios. This new Baltimore-based indie developer was inspired by the cancellation of Project Blackbird to build a studio that avoids the pitfalls experienced across the industry.
Lee Ridout, Chief Executive Officer at Sackbird Studios, said in a statement:
We’re grateful for our time at ZeniMax Online Studios; it shaped us as developers and as people. When I learned that Blackbird was being cancelled and a lot of people were losing their jobs, it lit a fire. We realized the best way to protect our craft—and our team—was to create a studio where creative independence isn’t negotiable.
David Worley, Chief Operating Officer at Sackbird Studios, added:
After years in AAA, we wanted the freedom to take smart risks without waiting for a greenlight or chasing quarterly targets. We’re fully employee-owned and funded, which means we only answer to people who are passionate about games.
Sackbird Studios has already started working on an original project for PC and consoles, though, of course, this is way too early to discuss it. The only hint was shared on LinkedIn, where the studio suggested that its mandate is to 'create unforgettable multiplayer experiences that surprise and thrill players'.
Still, we'll monitor the studio's progress over the years. Stay tuned.
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