Elden Ring: Shadow of the Erdtree Development Is Proceeding Smoothly; Release Date Has yet to Be Announced

Nov 2, 2023 at 06:59am EDT
Elden Ring: Shadow Of The Eldtree

The development of the Elden Ring: Shadow of the Erdtree DLC is proceeding smoothly, but we still don't know exactly when we will be able to return to The Lands Between.

In its summary of consolidated earnings results for the second quarter of the current fiscal year, FromSoftware parent company Kadokawa commented on the upcoming DLC, saying that development is proceeding smoothly but that a release date has yet to be announced, almost suggesting that the creator of the Dark Souls series has yet actually to decide on one. At this point, next month's The Game Awards will be the last opportunity of the year to announce an early 2024 release date for the expansion.

Related Story Kadokawa Reaffirms Elden Ring: Tarnished Edition and The Duskbloods Launching in 2026, While we Wait for an Official Release Date

Kadokawa also commented on the latest game by the Elden Ring developer, Armored Core VI: Fires of Rubicon, saying that domestic sales started off strong and global sales are expected to grow in the second half of the year, hinting at how the game may not have sold as much as the company expected in the West.

The Elden Ring: Shadow of the Erdtree DLC will release on a yet-to-be-confirmed release date. You can learn more about the excellent base game, which is now available on PC, PlayStation 5, PlayStation 4, Xbox Series X, and Xbox Series S, by checking out my review.

I tried hard to find any faults in Elden Ring, but no matter how hard I tried, I couldn't find any outside of some technical issues that the developers could fix via patches. I firmly believe that perfection doesn't exist and that it is always possible to improve, but I really couldn't think of anything that Elden Ring could have done better. As such, the game wholly deserves a perfect score, an honor I would have given only to a couple of other modern games, not only for its extremely high quality but also for what it accomplished with its open world and for how it will surely influence video games as a whole in the future.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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