Dragon’s Dogma 2 Planned Updates Include NVIDIA DLSS Quality Improvements, 30 FPS Cap on Consoles

Mar 25, 2024 at 06:45am EDT
Dragon's Dogma 2

Dragon's Dogma 2 is going to receive plenty of improvements in the future, which include NVIDIA DLSS quality improvements and additional graphics options on consoles.

Today, CAPCOM revealed additional details on what the development team is working on. Alongside the option to start a new game when save data already exists, the team will increase the number of the Art of Metamorphosis items, which allow the editing of the Arise and the main pawn, available in Pawn Guilds to 99, making the quest that allows players to acquire their own house available earlier and miscellaneous text display and bug fixes.

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Future Dragon's Dogma 2 updates will address some of the game's most critical issues as well. A 30 FPS cap option will be added on consoles, as well as the option to switch motion blur and ray tracing off, although turning these options off is not expected to improve frame rate significantly. Actual performance improvements, however, will be coming in future updates. For the PC version of the game, CAPCOM is also planning to improve NVIDIA DLSS quality and fix an issue where models appeared low-quality under some specific settings.

Dragon's Dogma 2 is now available on PC, PlayStation 5, and Xbox Series X|S. Learn more about the game by checking out Alessio's review.

This review may read quite negatively, but it's only because of the lofty expectations that surrounded Dragon's Dogma 2. The original game was an amazing foundation to build upon, and yet CAPCOM seemed content with keeping the same strengths without improving much on the weaknesses. Twelve years later, though, the effect cannot be the same. Still, make no mistake: Dragon's Dogma 2 is a highly enjoyable fantasy action/adventure with RPG elements that will provide you with about 40 hours of pure fun. Its peerless sense of exploration, meaty combat system, and stunning visuals will motivate you throughout the entire playthrough. Just don't expect to find a fantasy world simulator or, indeed, a narrative worth remembering.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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