Following last year's release of DOOM: The Dark Ages, id Software is now working hard on the campaign DLC that was included with the Premium Edition (but can also be bought separately with the Digital Premium Upgrade). Speaking on the latest Slayers Club Live official stream, DOOM: The Dark Ages Director Hugo Martin revealed that the DLC is going to be massive and compared it to a full-fledged sequel:
Just know that it's freaking huge. It's basically like a sequel. I mean, that's what it feels like. It's just ginormous. [...] It was overall [a] super busy [week] playing the crap out of this mega massive DLC. There's just a big Metroidvania-esque loop where you're going to backtrack and retraverse through the spaces to unlock additional content once you have finished what would be considered to be the main path. Once you do that, you'll get tools to unlock content in the level that you've kind of run by, which we're just labeling like endgame content. There is a hub, so you're retraversing through the hub and there's, like, lots of secrets. We're trying to pack it full of very high skill ceiling. To master one of the tools requires a lot of investment, but once you unlock the tool's potential, I think it really transforms the game into something else, and in a good way. And then your ability to combine that tool with other tools is just fantastic.
There is a lot of environmental storytelling. I think that the story we're pretty proud of. Listen, I know you don't play Doom for story, so I understand that. But I mean, this is the Doom universe and we keep expanding it, which gives us somewhere to go and cool bad guys to fight and stuff like that. I think the motto with the DOOM: The Dark Ages DLC was a greater focus on feel it, don't watch it. So, like try to really integrate more of the story into more environmental storytelling and more like the story is a bit more of an experience rather than something that you watch.
Later in the stream, Martin answered a question confirming that the DOOM: The Dark Ages DLC would include quick swap, but in an unexpected way. Players will have to "earn the right to quick swap". There's no release window for the expansion yet, but we should know more in the coming months.
The base game was released to critical acclaim; it earned an 8.5/10 score in Wccftech's review. id Software and Bethesda also confirmed that it was the biggest launch ever in the series, though that's partly because it was also the first DOOM title to launch on Game Pass on day one.
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