Devil May Cry 5 Simple Config Tweak Vastly Improves Shadows

Apr 3, 2019 at 07:10am EDT
Devil May Cry 5

Devil May Cry 5 is already a great looking game, but it can be made to look even better thanks to a simple config tweak.

YouTube user GPUnity recently shared a new video showcasing how much better Devil May Cry 5 looks with contact shadows enabled. They are only enabled for cutscenes by default, but it possible to activate them for gameplay with a config tweak originally posted on PCGamingWiki. GPUnity also speculates that other cutscene-only effects may also be enabled during gameplay.

Related Story PRAGMATA PC Performance Benchmarks: Capcom’s Newest RE Engine Title Delivers Fantastic Path Traced Visuals In Sci-Fi Setting

DMC5 is interesting in how it handles its graphics. Cutscenes are real-time, but use more effects vs gameplay. Performance needs to be improved during gameplay segments for consoles, where 60fps is the target. Cinematics are fine at around 30fps.

On PC, we are capable of more. By default, there's unfortunately no option to enable these effects during gameplay: Screen-Space Reflections, Subsurface Scattering, Motion Blur, Depth Of Field and Contact Shadows. Even SSAO appears to be disabled or just not apparent during gameplay. So far, someone has found the appropriate value to enable Contact Shadows, and i think it looks great.

It may be possible to edit the same config file to allow for more cutscene exclusive effects to be enabled during gameplay. This game is already one of the best looking games out there in my opinion, but it can be taken further.

  1. Go to Steam\steamapps\common\Devil May Cry 5\.
  2. Open dmc5config.ini.
  3. Change ContactShadowSetting=CUSTOM to ContactShadowSetting=ON.
  4. Save your changes.

Devil May Cry 5 is now available on PC, PlayStation 4 and Xbox One.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

Follow Wccftech on Google to get more of our news coverage in your feeds.