Bungie Shows Off Gameplay for Destiny 2’s Star Wars Inspired Expansion, Renegades

Sep 9, 2025 at 02:35pm EDT
Destiny 2 Renegades art with three armored figures in a sandy, orange-hued environment.

Bungie debuted the first major look at Destiny 2's coming Star Wars-inspired expansion, Renegades, today during a live stream event. It also unveiled and launched the latest update for Destiny 2, Ash & Iron, which is the first major update to the game's current Year of Prophecy.

Renegades was first unveiled earlier this year when Bungie hosted a live stream event for Edge of Fate, the latest Destiny 2 expansion that released this past July. Renegades is still planned for release later this year on December 2, but ahead of that launch, we got our first look at gameplay for Renegades, and just how closely it looks to Star Wars, complete with lightsabers, Imperial-style walkers, Star Wars-sounding blasters, and X-Wing fighters.

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In Renegades, players will delve into 'The Lawless Frontier,' which will include a series of high-risk, high-reward contracts that'll have players undertake smuggling, bounty hunting, and sabotage missions that can be completed solo or with a full squad.

The missions will take you to one of three planets across six maps that all have a Destiny foundation with a new Star Wars coat of paint to them. It's all part of how Bungie is weaving Star Wars through Destiny in this expansion.

Besides the new Lucasfilm digs coming in Renegades, Bungie also launched the Ash & Iron update today, which has Guardians travelling back to the Plaguelands for the first time since the original Destiny game.

There's a new three-person fireteam activity to complete, and the rewards pass for Edge of Fate has been given a refresh along with today's update. A new raid will also be added on September 27, with the epic raid for The Desert Perpetual going live.

In other Bungie news, Pete Parsons, the now former studio head, left the company and went into retirement after 23 years with the studio. He wasn't studio head for that whole time, but he has been the studio head for all of Bungie's recent woes in the last decade, since he took the role in 2015.

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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