Cyberpunk 2077 Playtime Won’t Be “Artificially” Extended; Content Has To Be Meaningful To Story-Driven Experience

Oct 15, 2018 at 12:37pm EDT
Cyberpunk 2077

More often than not, open-world games include content that extends playtime, but not in a significant way. According to a member of the Cyberpunk 2077 development team, this won't be happening.

Speaking in a fresh interview with GamingBolt, Cyberpunk 2077 level designer Miles Toast has been asked about emergent gameplay mechanics. While Toast said that it's not early to say, he also added that content is getting added to the game only in a way that feels organic to the experience. Generally, the team is trying to not extend playtime artificially, and added content has to add to the experience in a meaningful way.

Related Story Valve Contractor Just Made Gaming On 8 GB GPUs Viable Again

If it makes sense, and if we could pull it off in a way that feels organic and meets our quality standards, then maybe“But we’re certainly not going to be artificially extending the playtime by pushing more content into the game. If it can add to our story-driven experience in a meaningful way, we’re not closed off to anything. Personally, I think our strength lies in creating handcrafted experiences.

Cyberpunk 2077 launches on a yet to be confirmed date on PC, PlayStation 4 and Xbox One. We will keep you updated on the game as soon as more come in on it, so stay tuned for all the latest news.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

Follow Wccftech on Google to get more of our news coverage in your feeds.