It’s been a couple of months since I reviewed the original Void Wireless V2, and it’s still the headset I grab when I want something light that just works across everything I own without fuss. Corsair has now launched the Void V2 Max at around $149 (currently on sale for $119.99), and after running the two side-by-side for the last few weeks, the upgrades are clear but not drastic.
Build & Comfort
Physically identical: 303 g, same mesh ear cups, same 90-degree swivel, same flip-up mic. The Max adds slightly denser foam and a bit more padding around the drivers for better passive isolation, enough that background noise fades a touch more in quieter game moments. Everything else (clamping force, glasses compatibility, heat buildup) is the same. If you already like the V2 fit, the Max feels like the same headset with a marginally better seal.
Audio Performance
Same 50 mm drivers on paper, but the Max gets a proper Dolby Atmos tuning pass and a bundled Sonarworks SoundID license. Imaging is wider and more precise, mids are a little cleaner, and the personalised EQ profile from SoundID is surprisingly effective once you run the quick test. The original V2 could do Atmos through Windows or the Dolby app, but it never felt this intentional. Mic quality is effectively identical—clear for comms, nothing special for streaming.
Battery, Charging & Platform Switching
Battery life remains excellent on both (~70 h on 2.4 GHz, 120+ h on Bluetooth). The Max adds proper fast charging: 15 minutes for roughly six hours of use. What still sets the entire Void V2 line apart—and what I genuinely appreciate every single day—is that one dongle and one headset cover PC, PlayStation 5, and now Xbox Series X|S (with the Xbox-specific variant of the Max) without ever touching a switch on the dongle itself. No A/B sliders, no mode buttons, no re-pairing. Plug the dongle into whatever platform you’re on, and it just connects. Then, if you need to hop to your phone or Switch, hold the power button two seconds and you’re instantly on Bluetooth. Hop back to the console or PC and it reconnects to the dongle in under a second. The pairings are permanent; the switch is seamless. The Max is a hair faster on the reconnect, but the standard V2 was already miles ahead of anything else in this price bracket. One headset, one dongle (or none on Bluetooth), zero hassle across Xbox, PlayStation, PC, Switch, phone—whatever. It sounds basic until you’ve lived with competitors that make you choose a platform and stick to it.
One Persistent Annoyance
The one thing I still miss—and this applies to both the original V2 and the new Max—is a hardware toggle to kill the RGB completely. The thin logo strips on each cup are subtle, but they’re always on at whatever profile iCUE last saved. When I’m on PS5, Xbox, or using Bluetooth on the go, there’s no way to turn the lights off without opening iCUE on a PC first. It’s a small gripe, but after a late-night session on the couch with the lights off, those glowing Corsair sails are the only thing illuminating the room. A single dedicated button or a longer power-button hold would fix it instantly. Corsair, if you’re reading this—please.
Price & Recommendation
The original V2 now sells for $110–120. The V2 Max is $149 (and cheaper during sales). You’re paying the difference for:
- Properly tuned Dolby Atmos + SoundID
- Fast charging
- Slightly better passive isolation
- Continued best-in-class single-dongle multi-platform support (now officially including Xbox on the dedicated variant)
If you already own the V2, keep it—95 % of the experience is identical. If you’re buying new and you bounce between consoles and PC (or just want the cleanest Atmos implementation Corsair has ever shipped in this line), the Max is the obvious pick. Same ridiculously versatile wireless ecosystem, just refined where it counts. Solid, common-sense evolution - RGB nitpick aside. That’s exactly what I want from a “Max” version.
* review sample provided by the manufacturer
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