John Carmack: Oculus Quest Near in Power to Xbox 360 or PlayStation 3, Will Compete with Nintendo Switch

Sep 28, 2018 at 12:00pm EDT
Oculus Quest

The Oculus Quest, described as the first All-in-One VR system, was the star of the Oculus Connect 5 earlier this week.

Priced at $399 and due in Spring 2019, it will be powered by the Snapdragon 835 processor. That should give Wccftech readers a pretty good guess at the kind of performance we can expect from the Oculus Quest, but during his keynote address, Oculus VR CTO John Carmack was even more explicit as reported by GamesIndustry.

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Quest is in the neighborhood of the power of a previous generation console, like Xbox 360 or PlayStation 3, just in terms of CPU and GPU and what you can expect to do on it.

It is not possible to take a game that was done at a high quality level - like a AAA title - for that generation and expect it to look like that in VR. It's too many more pixels to wind up rendering.

Realistically, We're going to end up competing with the Nintendo Switch as a device. I don't think there's going to be that many people who say, 'I'm not going to buy a PS4, I'm going to buy a Quest instead.

I do stand by my statement that the core magic of any Rift experience can be bought to this, but you can't ignore the difference in processing power... There's almost a factor of 100 difference in the total power [between a high-end PC and a Quest].

It's better not to expect high-end VR graphics from the device, then. Its main draw will be the portability factor, which is probably why Carmack said it will end up competing with the Nintendo Switch. If you want cutting edge VR graphics, though, rocking a high-end PC (maybe with the new GeForce RTX cards, which include some VR specific optimizations) alongside the Oculus Rift or HTC Vive remains the optimal solution.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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